|
Page 1 of 1
|
[ 2 posts ] |
|
Author |
Message |
junkacc42
|
Post subject: Mars 1 ERA 55 Posted: Sat Dec 03, 2016 6:22 pm |
|
Joined: Fri Jun 23, 2017 4:58 am Posts: 0 Gender: male
|
So, Mars 1 has been fairly noncompetitive for a long, long time.
The good news is that I have seen some screenshots of at least 4 other strong teams showing up. I hope this is true and that M1 starts to look like E1.
Anyways, I've got between 4-6 guys on my team. If its an 8 man, we are in need of 2-4 more experienced and active players. So if you wanna kick some a** on m1 and finally introduce some chaos into the era, hit me up here or on my skype
raph.battledawn
Thanks and good luck,
-K
|
|
Top |
|
Ponzu
|
Post subject: Re: Mars 1 ERA 55 Posted: Sun Dec 11, 2016 6:11 am |
|
Corporal |
|
|
Joined: Mon Aug 29, 2016 10:48 am Posts: 46
|
Hi Mars1.
This is my second battledawn era, the first being on galaxy 2 (still in progress).
I made a big flub today and just thought I would shame myself into not doing it again.
Read my intelligence report, read 10 Tanks incoming in two ticks.
World Bonus procced, so I spend 60% on a Battle Simulated victory defense team and send my main force in the direction of the undefended outpost.
READ 10 tanks and built multiple anti-vehicle infantry.
REALITY 10 mechs, should have built multiple anti-mech vehicles.
so... still conquered but get to keep my 40% to spend on rebuild.
Attack force will likely take the outpost with returning conquering force only 2 ticks behind.
Gist: I need to stay awake another hour to complete my take and still salvage the only paid for army I have left - all because I've never played Earth to know that tanks are mechs!
|
|
Top |
|
|
Page 1 of 1
|
[ 2 posts ] |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|