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mrgambit
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Post subject: SPIES AND SPECIAL USES FOR THEM? Posted: Sun Oct 27, 2013 2:01 am |
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Joined: Wed Jan 23, 2013 12:16 pm Posts: 22
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I know its possible for a member of your own aliance to have a spy in your own ops. but what i want to do is relocate onto the op with the spy inside it. Then when im being attacked relocate of the op so my team mate can lock it down! Hence Trapping the enemy army and doing the decent thing and wiping them out. Preliminary testing has not worked out as the spy i relocated onto sent me a boo after 39 ticks and as you know your control ticks are reset. How is this possible ? THE LORD OF WAR
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Mike
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Post subject: Re: SPIES AND SPECIAL USES FOR THEM? Posted: Sun Oct 27, 2013 2:13 am |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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Agents stick to colonies so your idea won't work. If he locked down your colony you wouldn't be able to relocate and if he waited for you to relocate your colony would simply be locked down in the new location. To do this trick you must have an agent on an op you own, then you lock down that op before relocating.
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