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goldeneyereloaded
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Post subject: ticks Posted: Sun Mar 03, 2013 12:05 pm |
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Joined: Fri Jan 18, 2013 2:32 pm Posts: 141
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are the ticks staying the same as its a custom
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RFW, AIDS, HINI, TLA, SOW, DMA, M, GOO, ROFl, BOLD, SoLD Skype: motherwolf1999
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Seth
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Post subject: Re: ticks Posted: Sun Mar 03, 2013 12:13 pm |
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Joined: Sun May 31, 2009 10:47 pm Posts: 2416 Location: U.S.A. Gender: male
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Yeah. Its been a long time since I changed the tick speed for G1. Mostly because it is the only 4 tick speed server for galaxy.. I think it retains part of it's crowd specifically for that fact.
I tend to change maps, alliance caps, things like that...
_________________ Battle Dawn Staff Community Management Specialist Technical Support World Administrator Music Composer
Welcome to the best free multiplayer war strategy game on the web!
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goldeneyereloaded
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Post subject: Re: ticks Posted: Sun Mar 03, 2013 12:15 pm |
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Joined: Fri Jan 18, 2013 2:32 pm Posts: 141
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ok wat r the changes gonna be?
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RFW, AIDS, HINI, TLA, SOW, DMA, M, GOO, ROFl, BOLD, SoLD Skype: motherwolf1999
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spanish
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Post subject: Re: ticks Posted: Sun Mar 03, 2013 7:28 pm |
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Joined: Mon Aug 01, 2011 7:18 am Posts: 444 Location: Earth Gender: male
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Galaxy 1 is the only Huge Populated Galaxy server , Admin seth makes it interesting
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Wins BD/BG: BoS,NCRa,DOGS,TWS,TK,RPDS,WILD,TRAP,DooM,FIRE]
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raxcave
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Post subject: Re: ticks Posted: Sun Mar 03, 2013 9:51 pm |
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Joined: Sat Mar 17, 2012 12:57 am Posts: 626 Location: BD SERVERS + BD FORUM Gender: male
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spanish wrote: Galaxy 1 is the only Huge Populated Galaxy server , Admin seth makes it interesting I agree people play galaxy1 because of fast world, its the place where to taste the true galaxy play since there won't be a single alliance to take control every era. If such alliance came up , seth just change the alliance cap make it solo or 4 player alliance, 8player alliance, so called powerful alliance breaks up or move to another server, i think no one else could have handle G1 like Seth,
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JUST A GAMER Skype:-Raxcave
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fort100
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Post subject: Re: ticks Posted: Tue Apr 23, 2013 5:07 pm |
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Joined: Sun Jan 02, 2011 7:55 pm Posts: 1
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the tick speed should cange to 6 per hr 4 is kinda slow and doesnot take action well
_________________ hillbilly
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Slinkybd
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Post subject: Re: ticks Posted: Tue Apr 23, 2013 5:23 pm |
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Joined: Fri Jan 25, 2013 5:20 pm Posts: 1183
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fort100 wrote: the tick speed should cange to 6 per hr 4 is kinda slow and doesnot take action well You could always play kong?
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Retired NEWS Reporter.
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hitlercrew
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Post subject: Re: ticks Posted: Wed Jul 17, 2013 3:40 am |
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Joined: Fri May 10, 2013 5:27 am Posts: 7
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plz msg when the era resets btw im looking for an experienced team to play as im playing very seriously this era and also plz inform me abt the tick per hour speed and how many man per alliance this era gonna be ill be playin with the name "Metaphor"
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