|
Page 1 of 1
|
[ 5 posts ] |
|
Author |
Message |
derfus2
|
Post subject: Moving additional squads to outposts? Posted: Tue Jan 07, 2014 10:01 pm |
|
Private |
|
|
Joined: Tue Jan 07, 2014 6:44 pm Posts: 6
|
I need to move my squad who is defending my base together with my squad who is already defending my outpost. The reason for this is I got an alert that said it was being attacked by an enemy in 4 ticks. I tried moving the second squad as per usual, but it won't allow me to move 2 squads together. Am I missing something here?
|
|
Top |
|
aister
|
Post subject: Re: Moving additional squads to outposts? Posted: Tue Jan 07, 2014 10:56 pm |
|
Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
|
hold shift and click
_________________
|
|
Top |
|
raul332445
|
Post subject: Re: Moving additional squads to outposts? Posted: Thu Jan 30, 2014 9:05 am |
|
Joined: Mon Jan 27, 2014 9:23 am Posts: 2
|
Dear player,you can put more squasd in an outpost.There will be more squads.Hope this helped!
|
|
Top |
|
tellerofpointedstones
|
Post subject: Re: Moving additional squads to outposts? Posted: Thu Jan 30, 2014 9:55 am |
|
Joined: Mon Dec 14, 2009 9:25 pm Posts: 2445
|
From what I understand, you are trying to use the shift+click method to move two squads from two separate locations at the same time am I right?
That isn't possible if the two squads have different starting locations. You'll have to move them manually.
_________________ Socialite. Has-been.
No matter how long I have been gone, my heart will lead me back here.
|
|
Top |
|
josephballard141
|
Post subject: Re: Moving additional squads to outposts? Posted: Wed Feb 12, 2014 9:34 pm |
|
Private |
|
|
Joined: Mon Feb 10, 2014 7:39 pm Posts: 4
|
When you click on the plane parked overtop of your colony, select the OP you wish to send them to. Once selected there will be an option on the "launch" screen that says "Select all squads" simply click that option and click launch. As long as you have enough oil for the transport all squads from point A should launch to point B, with no problems.
|
|
Top |
|
|
Page 1 of 1
|
[ 5 posts ] |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|